Steven Vachon

Archive for posts tagged with “bug

_global Across Remote ActionScript Timelines

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Like many Flash developers, I like writing classes and optimizing bandwidth with remote libraries. ActionScript 1 uses prototypes to extend methods to a function object, and to be able to access that class globally, one would use _global. Unfortunately, global do not work as well as they’re explained to. This bug is resident in all minor versions of Flash Player 6, and still exists in Flash Player 7. Read more